The life of an Adventurer is about risk versus reward. You are made of tougher stuff and don't bat an eye to long treks through the wilderness in search of riches, epic tales, and glory. Dependable companions, a dry bed, and a stout ale are all you need to live a full life. Your deeds and reputation may find you welcome in the Noble's Court, the Village Tavern, and the Farmer's table alike.
In Brudvir Sociey, an Adventurer, also known as Omega is considered a Hunter and a Gatherer of a Settlement, referred to as a Den. In the Thraxir Realm, you are considered a Citizen under the law of order, thus working to accomplish something by your hand or by other means.
As a member of the Gentry, you are a sanctioned Landowner. Upon the backs of you and your peers sits the foundation of all Elyrian society. Whether your trade is Commerce, Agriculture, or Industry, without you there are no jobs for Adventurers, no one for the Aristocracy to govern, and nothing for the Nobility to rule.
In Brudvir Society, a Landowner, also known as Gamma, is responsible to manage the Lands of the Citizens and its crafting, construction, cooking and day-to-day running of the Dens. In the Thraxir Realm, you are considered a Family Leader and Proprietor, thus you will play a vital role in managing Lands of a Settlement by working together with a Mayor.
So that we can have a developed and rich life in the North. The Thraxir Realm is in need of you all to build it !
It doesn't matter what Title or Prestige you have, in this world you can be whoever you want to be and exerce true Freedom by truly becoming yourself, if it serves the Community.
In this Realm only Skill and Commitment will be rewarded.
All existing Professions: https://chroniclesofelyria.com/forum/topic/32708/dss-professions-what-are-they-even
Become Farmers to fertilize our hardsoiled Land to improve our Agriculture the best way possible and Fisherman of the Rivers for food and oil to sustain our Dens or Sailors and Navigators of the grand Oceans and Coasts to establish trade routes between our friendly Settlements and make our Wares known in the whole Realm.
For the Daily Needs
Hunters of Beasts and Guardians of the Wild are necessary, known as the Thraxir Jæger with their main mission to secure the Ecosystem, to prepare our People for the cold Winter and to protect the Wildlife, while procuring us the Hide, Skin and Pelt to give us Warmth and Leather for the Tanners and Furriers.
Rangers and Guardians of the Forests play a essential role, known as the Thraxir Førster with their main mission to protect our Forests, Trees and its Ecosystem, for our Woodcutters and Woodworkers to know which zone they can best find Wood and which zones to avoid when looking.
For both of those core Professions of the Realm, Cartographical and Survival skills are essential to mark down Zones with their current status to give Intel for our Leaders to supervise and manage possible outcomes and sustain the Dens and the growing Realm.
Warriors to protect and expand our Realm are always looked for, as we will be raiding and conquering on Daily Basis, while we see to our Economy and Realm to be safe.
The Mýrmiðr Order consists of the Elite Warriors of Thraxir, who serve the Chieftain and the Leaders of Thraxir to protect the Realm and invade others, their strongest attribute is their search for Honor, Glory and Challenge.
For the Armory, Infrastructure and Technological needs
Miners and Metalworkers as Smiths and Tinkerers to create tools, weapons and armors will become one of the most demanded Professions in the Realm.
Woodworkers and Lumberjacks to procure quality Wood and Carpenters to build Structures, Tools and Furnitures for the daily life of our People are as of current our Top Professions. While we are looking forward to create a great Naval Fleet, Shipbuilders and Shipchandlers will play a vital role to our strategic maneuvers in Warfare or Economy on Sea.
And to all of this Glass Blowers, Alchemists and Architects will play a great role in our Technology advancement in terms of medicine, potions and structures.
Packages for Adventurers
Elyrian Pledge Package $45 : Beholden to none, you will make your mark on the world on your own terms - you don't take hand-outs.
Launch Access at Release, 1 Spark of Life & 3 Souls, Exclusive wallpaper, Elyrian forum badge and more ...
Pioneer Pledge Package $75 : Being prepared is how you've lived as long as you have. If it's important to have, you carry it. If not...can't waste the encumbrance.
Beta 2 Access, 1 Spark of Life & 3 Souls, Pack Mule, Adventurer's Pack and more ...
Founder Pledge Package $105 : Adventuring is your way of life, so you've learned to be prepared for anything while on the road.
Beta 1 & 2 Access, 2 Sparks of Life & 3 Souls, Horse & Mule, Founder's & Adventurer's Packs and more ...
Packages for Landowners
Bloodline Pledge Package $135 : An up-and-coming member of society, your merits will earn your family name the respect it deserves.
Exposition & Beta 1 & 2 Access, 2 Sparks of Life & 3 Souls, Custom Surname, Family Coat of Arms and more ...
Settler Pledge Package $185 : You've carved out a comfortable niche in the community, who have come to rely upon you and your trade.
Exposition & Beta 1 & 2 Access, 3 Sparks of Life & 3 Souls, Surname & Coat of Arms (extra colors), Merchant's Pack and more ...
Proprietor Pledge Package $235 : You are truly a pillar of the community - indispensable, well-known, and admired by all.
Exposition & Beta 1 & 2 Access, 3 Sparks of Life & 3 Souls, Surname & Coat of Arms (extra colors & sigils), Ursaphant, Merchant's Pack and more ...
Find the Pledge Packages on this Link : https://chroniclesofelyria.com/shop